Tuesday, 24 April 2012

First fruits of new C# Scripting

As usual, most spare time is devoted to engine work (with maybe a spot of Joe Danger here and there) rather than writing blog posts.  The new scripting system is really starting to come together, and thankfully has been compatible with each platform the engine supports, including iOS:


I'm really happy with how this is coming along.  Hopefully I'll have more to show over the next few months.