tag:blogger.com,1999:blog-348348889650646951.post7598535615736088882..comments2024-01-04T05:15:33.233+00:00Comments on XAGE - Cross-Platform Adventure Game Engine: AGS to XAGE: AwakenerClarvalonhttp://www.blogger.com/profile/08868169810712321832noreply@blogger.comBlogger11125tag:blogger.com,1999:blog-348348889650646951.post-65562350675857284732012-12-23T14:30:50.049+00:002012-12-23T14:30:50.049+00:00Nevermind, I was able to compile. Now I'm tryi...Nevermind, I was able to compile. Now I'm trying to "fix" this resolution problem, I hope I'll succeed. ;-)Anonymoushttps://www.blogger.com/profile/07279535625183898025noreply@blogger.comtag:blogger.com,1999:blog-348348889650646951.post-31303211003848658772012-12-23T12:20:54.143+00:002012-12-23T12:20:54.143+00:00I was looking into your code and it seems that som...I was looking into your code and it seems that something is missing: is there any "Global" directory that you haven't included in the source package?Anonymoushttps://www.blogger.com/profile/07279535625183898025noreply@blogger.comtag:blogger.com,1999:blog-348348889650646951.post-25172995763141869822012-12-22T13:51:54.901+00:002012-12-22T13:51:54.901+00:00Thank you, your help has been much appreciated! :-...Thank you, your help has been much appreciated! :-)<br />I'll look into your sources, if I am able to solve the problems I'll contact you on this blog.Anonymoushttps://www.blogger.com/profile/07279535625183898025noreply@blogger.comtag:blogger.com,1999:blog-348348889650646951.post-5662930576431900782012-12-22T13:41:40.151+00:002012-12-22T13:41:40.151+00:00I have a feeling this may be by design, perhaps so...I have a feeling this may be by design, perhaps something to do with how AGS applies scaling to certain bitmaps on higher resolution. Or, like you say, it may just be a bug with the Exporter code.<br /><br />Here's the source - please regard it as public domain: https://dl.dropbox.com/u/45815106/AGSExportPluginSource.zip<br /><br />Be warned - the Exporter Plugin was knocked up rather quickly and hasn't been touched much since, so the code is a bit messy!Clarvalonhttps://www.blogger.com/profile/08868169810712321832noreply@blogger.comtag:blogger.com,1999:blog-348348889650646951.post-56331464763250869452012-12-22T11:58:36.353+00:002012-12-22T11:58:36.353+00:00Hi again, I'm working a bit with your great pl...Hi again, I'm working a bit with your great plugin, but recently I noticed that there are some problems: exported WalkingAreas and Hotspots are always correct for a resolution of 320x200, but when I use something bigger like e.g. 640x480 the coordinates and the exported images aren't correct.<br /><br />My question is: could you fix this feature or give me the source code of your plugin so I can fix it myself?Anonymoushttps://www.blogger.com/profile/07279535625183898025noreply@blogger.comtag:blogger.com,1999:blog-348348889650646951.post-90924011567866289202012-11-17T08:18:29.043+00:002012-11-17T08:18:29.043+00:00Thank you very much! ;-)Thank you very much! ;-)Anonymoushttps://www.blogger.com/profile/07279535625183898025noreply@blogger.comtag:blogger.com,1999:blog-348348889650646951.post-75093811942085434232012-11-16T21:59:27.594+00:002012-11-16T21:59:27.594+00:00Sure, the latest version is here: https://dl.dro...Sure, the latest version is here: https://dl.dropbox.com/u/45815106/AGS.Plugin.ExportToXAGE.zip<br /><br />Just deploy the .dll to the same directory as the AGS executable, and the new Export menu option should appear the next time you start AGS.<br /><br />Clarvalonhttps://www.blogger.com/profile/08868169810712321832noreply@blogger.comtag:blogger.com,1999:blog-348348889650646951.post-20375016165770524622012-11-16T16:20:36.149+00:002012-11-16T16:20:36.149+00:00Hi, I'm really interested in your work here, e...Hi, I'm really interested in your work here, especially this AGS-to-XAGE plugin. I followed the topic on AGS forum but, unfortunately, the v0.4 download link seems to be broken, could you please provide a working download link?Anonymoushttps://www.blogger.com/profile/07279535625183898025noreply@blogger.comtag:blogger.com,1999:blog-348348889650646951.post-82106743770463521602009-10-29T11:37:03.133+00:002009-10-29T11:37:03.133+00:00Impressive! I do not own an XBOX, but I am sure wi...Impressive! I do not own an XBOX, but I am sure with the current framework mingling and everything, this could well help port AGS games to a browser, and from there to the world!Crowbardnoreply@blogger.comtag:blogger.com,1999:blog-348348889650646951.post-37042484063493047152009-10-15T11:09:49.843+01:002009-10-15T11:09:49.843+01:00Very cool!
Cant wait to see how this progresses.....Very cool!<br /><br />Cant wait to see how this progresses.. keep up the great work!Eckymanhttp://www.eckyman.comnoreply@blogger.comtag:blogger.com,1999:blog-348348889650646951.post-37482506253822230272009-10-09T07:03:23.602+01:002009-10-09T07:03:23.602+01:00I'm screaming please here!! Definitely interes...I'm screaming please here!! Definitely interested!Dualnameshttps://www.blogger.com/profile/06550063249147544687noreply@blogger.com