- XAGETOOL now works with XAGE projects ("Game.xag") which references five sections of inerpreted game content (intro, menu, tutorial, game & credits).
- XAGE now takes any size for game screen, so can be used to develop retro 320*200 titles or 1280*720 behemoths. Each section can also have its own screen size and scale, so a retro game can still have a fancy Hi-Def intro and menu screen.
- XAGE games can now be deployed to the xbox 360 with the included skeleton project for Visual Studio 2008.
- Numerous tweaks and bugfixes.
Monday, 19 January 2009
XAGE Private Alpha v0.2 - Download
The second alpha release is now ready. There is a changelog with the attached readme, but here's a summary of the main changes for v0.2: