Monday, 19 January 2009

XAGE Private Alpha v0.2 - Download

The second alpha release is now ready. There is a changelog with the attached readme, but here's a summary of the main changes for v0.2:
  • XAGETOOL now works with XAGE projects ("Game.xag") which references five sections of inerpreted game content (intro, menu, tutorial, game & credits).
  • XAGE now takes any size for game screen, so can be used to develop retro 320*200 titles or 1280*720 behemoths. Each section can also have its own screen size and scale, so a retro game can still have a fancy Hi-Def intro and menu screen.
  • XAGE games can now be deployed to the xbox 360 with the included skeleton project for Visual Studio 2008.
  • Numerous tweaks and bugfixes.
There's a lot of fiddly little things to deal with for Xbox games to ensure you'll pass peer review, like dealing with unexpected controller unplugs or profile sign-outs. These have now been dealt with. The next release will focus on the outstanding functionality. As usual, if you'd like to get your hands on it, please email clarvalon@live.co.uk for the download link.

2 comments:

Anonymous said...

I've been kind of busy, I probably won't get to trying this for a while. That's why I'm not emailing you right away. When I'm done with a few things I'll email you about the 0.2 to test.

Anonymous said...

There is also another full XNA 3D adventure game made for Amnesty International: Pictures for truth http://www.picturesfortruth.com/