XAGE - Cross-Platform Adventure Game Engine

Development Blog

Friday, 22 October 2010

Bumper Update

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Blog Updates have been quite scarce of late, as they tend to become a lower priority when development time gets squeezed. Yet progress cont...
9 comments:
Friday, 10 September 2010

XAGE on iPhone

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About a year ago if I'd been asked the likelihood of XAGE running on any of Apple's handhelds, I'd have said it was about as lik...
2 comments:
Friday, 20 August 2010

XAGE on Ubuntu

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My relationship with Linux has traditionally been rather negative, starting some ten years ago at university. The key combination of Shift+...
1 comment:
Saturday, 7 August 2010

Back to work

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So the World Cup was a bit of a noisy disappointment, but Read Dead Redemption saved the summer hiatus by having, in inimitable Rockstar sty...
3 comments:
Thursday, 10 June 2010

The Holy Triumvirate of Timesinks

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We are passing through a short period of History that scientists and theologians alike will later agree to describe as, "Mentally Busy...
Saturday, 29 May 2010

Super-Secret Game: Revealed

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As tweeted earlier today by @thezombiecow , the super-secret AGS -> XAGE conversion project is Time Gentlemen, Please . Obviously this i...
5 comments:
Monday, 26 April 2010

Awakener: Reloaded

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With the recent release of Silverlight v4, Awakener has received a small but much-needed update: Right Mouse Button support - One long-run...
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