One of the improvements Monkey Island 2 had over the original was the use gestures. It made the characters seem more real if they were gesticulating as they talked, rather than just standing there with their mouths opening and closing.
Alongside the scripting system XAGE uses, I've added a simple Custom Animation structure, which simply lets you string together a series of frames at timed intervals. This allows a certain deal of flexibility and enables the creator to add their own gesticulations.
Here's a short clip that shows custom animations, along with character scaling, object occlusion, multiple rooms and background scrolling:
As part of the engine's release I want to include a small sample game (a handful of rooms, characters and scripts). Obviously I can't distrubute Lucasarts graphics as part of the package, so I need to stat thinking about either rolling my own or using the art from a different game.
I really like Murder in a Wheel; it's a good match for XAGE . Are there any public domain adventure game art assets, or is it likely anyone would let me use their artwork for my sample game?